TTRPG
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The Quantum Die
There was a fun blogpost by Prismatic Wasteland that encouraged designers to make a new resolution mechanic– and naturally, I wanted to make an un-resolution mechanic. Wave Function Collapse What happens when something resolves? Well, that means that something happens. There is a period of uncertainty as to what could happen, and then it settles Continue reading
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Are TTRPGs Art?
It is apparent that actual play (AP), the format of performance where a group of performers play a tabletop roleplaying game (TTRPG) together, has aspects of theatre within it. People are on screen, or they are gathered behind microphones in a voice-only, radio-play style of show, as they inhabit characters in a fictional world. The Continue reading
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Authenticity In TTRPGs
I’ve been watching a bit of Patrick Bartley recently , who is a saxophonist, composer, and band leader from in the Jazz community. There are jazz concepts that I’m interested in exploring within the tabletop space and I guess like the creative space in general. Just from my base knowledge and inclination of how ideas Continue reading
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A Ramble On Maintaining and Creating Online Communities
I want to talk about the role of community and defining community in an online environment because I think this is relevant to a lot of recent news. And it is something that I don’t think I will be able to make into a larger post, as these are observations of a person who doesn’t Continue reading
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Setting Realistic Expectations of Yourself
I want to talk about the importance of setting boundaries for yourself or expectations of your own ability and how that affects your self-confidence. So, this comes from a video that I watched from Patrick Bartley who is a Grammy-nominated, renown and well known saxophonist, composer, and band leader within the jazz community. And he Continue reading
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What table is good for me?
I am writing this on the day after a game that I did not enjoy, and I will be revisiting this article later for edits before its posting day. I am intentionally scheduling this to post on a day that is later than today, because I want a bit of abstraction about the table that Continue reading
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Superheroes and Secret Identities
I wanted to start a discussion about identity because it occurred to me that in our superhero game, our Cypher system game that is, I don’t address my players who are superheroes by their superhero names. There was a moment 30-ish sessions in or so that we’ve been playing, which has nearly been a year, Continue reading
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We Don’t Have To Like The Same Games
I had the privilege of recently attending a wonderful convention focused on indie TTRPGs and enmeshed within the TTRPG industry space, Big Bad Con (BBC). It takes place roughly in the San Francisco area, and I had found people recommending it as a good convention to check out and play a lot of indie TTRPGs. Continue reading
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Is This a Heist?
I left some breadcrumbs for my players that one of the shady people that they have been tailing had a scheduled ball. They made a good amount of effort to case the joint as they investigated the venue, got some uniforms to impersonate some of the wait staff of the hotel, and one of their Continue reading
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The Mission is What the Mission Becomes
In Season 3 of Young Justice, Dick Grayson has a conversation with Will Harper while they carry out a job with Bowhunter Security, which is a security company owned by the Harpers. The scene is here if you would love to follow along, but I would love to quote a few lines as they serve Continue reading
About Me
An avid storyteller who enjoys all sorts of mediums for storytelling, but primarily games. I have been a Game Master since 2015, text roleplayer since the ambitious age of 8, and a reader since before that. I worry more often about my art than I should.