tips
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Failure and Cognitive Dissonance of Character
Narration. We can control how the world sounds, looks, and is through our words both as a player and a GM. As a GM however, there are certain things that are typically within our control: dice rolls. When you ask a player for a dice roll, it is typically in response to something that they Continue reading
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Fuck the audience…?
There are many styles of improv, and different philosophies that come with that. In these varying philosophies and values, there are different sentiments on how to approach the audience. In many cases, when you are improvising, you are improvising…you are playing on a stage with your team. You may be with just a single scene Continue reading
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Grief, Anxiety, and Failure
While in rehearsals for my first bout of scripted theatre, which is quite a recent story, I knew that I was mostly off book. This meant that I knew the gist of my lines, although I wasn’t necessarily word for word. I knew the ideas that I needed to convey to carry ideas to my Continue reading
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Golf, Complex Games, and Practicing Better
Today, I played a full round of golf. This is a sport notorious for many things. While it would be fun to talk about the accessibility of the sport, and how there is such a large barrier of entry to it in the cost of starting, that is not what I want to talk about. Continue reading
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What Is Good?
In any sort of medium, space, or activity, there is the question of an objective way to measure skill, or superiority of skill. Who is the best at a thing? It is in our nature. We as people, we as humans enjoy competing in our tribes against other tribes. It’s not just unique to humans. Continue reading
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One Thousand Mistakes
Goodreads is currently down and being buggy, so I can’t look up the rest of the books that I have read this year. There are a few, and one of them probably contained the idea for learning that is mentioned in the above book…well, it came up twice, so I think it is useful to Continue reading
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Did You Plan This?
There’s an idea in tabletop role-playing games that whatever I invent on the fly has less legitimacy than the thing that I plan prior to the session or before the session started. Yeah, I don’t understand why that is a thing. It has existed on my table and on countless other GM’s tables. I got Continue reading
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3 Lines – How to Support Your Scene Partner
I’d love to talk about a little thing, a little scene work foundation that I learned in my beginning improv classes that really helped me with figuring out the bones of a scene. It’s a good trick of conversation, it’s a good trick of establishing scenes in improv, and it’s also a good trick of Continue reading
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CROW
I’d love to spend some time to talk about the strange little ways that scene work works. Ooh, interesting sentence there. (I am delving into a tangent that I want to geek out about. I love those sentences where you can repeat a word and it will make perfect sense. It is normally strange to Continue reading
About Me
An avid storyteller who enjoys all sorts of mediums for storytelling, but primarily games. I have been a Game Master since 2015, text roleplayer since the ambitious age of 8, and a reader since before that. I worry more often about my art than I should.