DB

Exploring storytelling and games.


tips

  • The West Marches Campaign

    The West Marches campaign is a campaign idea that I found about out via Matthew Colville. This was discussed originally from the wonderful game developer of Microscope, Ben Robbins, but in summary, here is the idea of West Marches campaign: You have a wide group or cast of players. It would be a big roster Continue reading

  • Do rules matter?

    As a budding game maker, I would like to think that the rules matter. The rules and mechanics imply the type of game that the game is great at supporting. The flavor text, which is vitally important, also supports that. The text of the book matters. Otherwise…otherwise there would be no point in playing other Continue reading

  • The Archetype vs The Character

    I took an acting workshop relatively recently, and there was a note that was given to another person in that class when they were doing a scene with someone else. It was a scene where the actor had chosen that one of the characters, as informed by the script, was a nerd. The note that Continue reading

  • “What do you want, Paul?” – On Wants and Character Motivation

    “What’s that one concrete goal that motivates all your actions?” One of the gifts of the Internet that keep on giving is Starkid’s musical, The Guy Who Didn’t Like Musicals. Among one of its many musical numbers is a number called What Do You Want Paul, where Paul’s boss interrogates him on behalf of the Continue reading

  • Developing Taste and Still Enjoying Food (and Games)

    Reading tabletop roleplaying games (TTRPGs) can be like eating food– And don’t forget it, because literally, that is this whole blogpost. From baby to bigger kid 2023 was a big year for TTRPGs, and a big year for me. We started the year with the Open Game License (OGL) fiasco, which resulted in me jumping Continue reading

  • Authenticity In TTRPGs

    I’ve been watching a bit of Patrick Bartley recently , who is a saxophonist, composer, and band leader from in the Jazz community. There are jazz concepts that I’m interested in exploring within the tabletop space and I guess like the creative space in general. Just from my base knowledge and inclination of how ideas Continue reading

  • Setting Realistic Expectations of Yourself

    I want to talk about the importance of setting boundaries for yourself or expectations of your own ability and how that affects your self-confidence. So, this comes from a video that I watched from Patrick Bartley who is a Grammy-nominated, renown and well known saxophonist, composer, and band leader within the jazz community. And he Continue reading

  • Is This a Heist?

    I left some breadcrumbs for my players that one of the shady people that they have been tailing had a scheduled ball. They made a good amount of effort to case the joint as they investigated the venue, got some uniforms to impersonate some of the wait staff of the hotel, and one of their Continue reading

  • The Mission is What the Mission Becomes

    In Season 3 of Young Justice, Dick Grayson has a conversation with Will Harper while they carry out a job with Bowhunter Security, which is a security company owned by the Harpers. The scene is here if you would love to follow along, but I would love to quote a few lines as they serve Continue reading

  • Initiations as a Player vs Initiations as a GM

    In improv, an initiation is typically done by the person who first enters the stage. They can set the course of the scene by saying, or doing something that reveals what the relationship between two characters are, what they’re doing, where they are, and who they are. Sometimes it’s as simple as a hello, and Continue reading

About Me

An avid storyteller who enjoys all sorts of mediums for storytelling, but primarily games. I have been a Game Master since 2015, text roleplayer since the ambitious age of 8, and a reader since before that. I worry more often about my art than I should.