Gaming
-
Dancing With Cards – Fight Card
Once upon a time during a quarantine time long ago, I was remembering the feeling of dance. You see, prior to the COVID-19 pandemic and quarantining, I had chosen to try learning swing dancing! You know, that newfangled dance that’s too hip for tradition and the sanctity of ballroom dance? Joking aside, I was enjoying… Continue reading
-
Growing Closer with Friends
I had a conversation with one of my friends the other day about one of the issues that we both have with our long, on-going campaigns. That is to say, our parties were nothing more than coworkers. They don’t hang out with one another in their downtime, and the only reason that they stick together… Continue reading
-
The West Marches Campaign
The West Marches campaign is a campaign idea that I found about out via Matthew Colville. This was discussed originally from the wonderful game developer of Microscope, Ben Robbins, but in summary, here is the idea of West Marches campaign: You have a wide group or cast of players. It would be a big roster… Continue reading
-
How do you revolutionize a game?
Disclaimer: this is a blogpost with more questions than answers. I am writing this blogpost after the up and downs of the unification of the Helldivers 2 community in response to some interesting actions taken by Sony. In a story that is continuing to develop, 3 months after the release of the game Helldivers 2,… Continue reading
-
Choose Your Own Adventure
Disclaimer: more journal entry than a strong blogpost My (board) gaming group and I recently finished our first campaign of Arkham Horror: The Card Game. It is a living card game, which means that there is no randomness to the cards that you get. You get structure decks for characters, and there are rules that… Continue reading
-
Do rules matter?
As a budding game maker, I would like to think that the rules matter. The rules and mechanics imply the type of game that the game is great at supporting. The flavor text, which is vitally important, also supports that. The text of the book matters. Otherwise…otherwise there would be no point in playing other… Continue reading
-
The OSR and Me
At my local nerd convention, I had the opportunity to run one of the many games that I prepped for that convention weekend. That game was Mazes, which as a modern Old School Renaissance (OSR) game that has a wonderful mix between modern games and older games. I am not sponsored, but it was a… Continue reading
-
D&D, yes…and Improv
I am taking part in a new improv show that is being prepared at our local theatre. While I will not spoil anything, because part of the joy of the form and the show is to see it in person, I will talk about some of the experience of running the show in practice that… Continue reading
-
The Archetype vs The Character
I took an acting workshop relatively recently, and there was a note that was given to another person in that class when they were doing a scene with someone else. It was a scene where the actor had chosen that one of the characters, as informed by the script, was a nerd. The note that… Continue reading
About Me
An avid storyteller who enjoys all sorts of mediums for storytelling, but primarily games. I have been a Game Master since 2015, text roleplayer since the ambitious age of 8, and a reader since before that. I worry more often about my art than I should.